AnimationModifiers
- 文件
Engine/Source/Editor/AnimationModifiers/AnimationModifiers.Build.cs - 基类
ModuleRules - 依赖AnimationBlueprintLibrary, AssetRegistry, AssetTools, ClassViewer, ContentBrowser, Core, CoreUObject, DeveloperSettings, EditorFramework, Engine, InputCore, MainFrame, PropertyEditor, Slate, SlateCore, ToolMenus, UnrealEd