AnimGraph
- 文件
Engine/Source/Editor/AnimGraph/AnimGraph.Build.cs - 基类
ModuleRules - 依赖AnimGraphRuntime, AnimationEditMode, BlueprintGraph, Core, CoreUObject, DeveloperSettings, EditorFramework, EditorStyle, EditorWidgets, Engine, GraphEditor, InputCore, Kismet, KismetCompiler, KismetWidgets, PropertyEditor, Slate, SlateCore, ToolMenus, ToolWidgets, UnrealEd