BlueprintGraph
- 文件
Engine/Source/Editor/BlueprintGraph/BlueprintGraph.Build.cs - 基类
ModuleRules - 依赖AssetTools, Core, CoreUObject, DeveloperSettings, DeveloperToolSettings, EditorFramework, EditorStyle, EditorSubsystem, Engine, GraphEditor, InputCore, Kismet, KismetCompiler, PropertyEditor, Slate, SlateCore, ToolMenus, UMG, UnrealEd