DataLayerEditor
- 文件
Engine/Source/Editor/DataLayerEditor/DataLayerEditor.Build.cs - 基类
ModuleRules - 依赖AssetTools, ContentBrowserData, Core, CoreUObject, DeveloperToolSettings, EditorFramework, EditorSubsystem, EditorWidgets, Engine, InputCore, PropertyEditor, SceneOutliner, Slate, SlateCore, ToolMenus, UnrealEd