EditorInteractiveToolsFramework
- 文件
Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/EditorInteractiveToolsFramework.Build.cs - 基类
ModuleRules - 依赖AnimationCore, ApplicationCore, Core, CoreUObject, DesktopPlatform, DeveloperSettings, EditorFramework, EditorStyle, EditorSubsystem, EditorViewport, Engine, InputCore, InteractiveToolsFramework, Json, JsonUtilities, MeshDescription, PropertyEditor, RenderCore, Slate, SlateCore, StaticMeshDescription, ToolWidgets, TypedElementFramework, TypedElementRuntime, ViewportSnapping, WorkspaceMenuStructure