IOSPlatformEditor
- 文件
Engine/Source/Developer/IOS/IOSPlatformEditor/IOSPlatformEditor.Build.cs - 基类
ModuleRules - 依赖AudioSettingsEditor, Core, CoreUObject, DesktopPlatform, Engine, FreeImage, GameProjectGeneration, IOSRuntimeSettings, InputCore, MacTargetPlatformControls, MacTargetPlatformSettings, MainFrame, MaterialShaderQualitySettings, MaterialShaderQualitySettingsEditor, PropertyEditor, RHI, RenderCore, ShaderPlatformConfigEditor, SharedSettingsWidgets, Slate, SlateCore, SourceControl, TargetPlatform