Launch
- 文件
Engine/Source/Runtime/Launch/Launch.Build.cs - 基类
ModuleRules - 依赖AgilitySDK, ApplicationCore, AudioMixerAndroid, AutomationWorker, BuildSettings, ClothingSystemRuntimeInterface, ClothingSystemRuntimeNv, CookOnTheFly, Core, CoreUObject, DerivedDataCache, DesktopPlatform, DeveloperToolSettings, EditorFramework, Engine, FunctionalTesting, HeadMountedDisplay, InputCore, InstallBundleManager, Json, LauncherCheck, MRMesh, MainFrame, MediaUtils, MoviePlayer, MoviePlayerProxy, NetworkFile, Networking, OpenGLDrv, Overlay, PakFile, PreLoadScreen, Projects, RHI, RenderCore, SandboxFile, Serialization, SessionServices, Settings, Slate, SlateCore, Sockets, SourceControl, StorageServerClient, StorageServerClientDebug, StreamingFile, TraceLog, UnixCommonStartup, UnrealEd