LevelEditor
- 文件
Engine/Source/Editor/LevelEditor/LevelEditor.Build.cs - 基类
ModuleRules - 依赖ActionableMessage, ActorPickerMode, Analytics, AppFramework, ApplicationCore, CommonMenuExtensions, ContentBrowser, Core, CoreUObject, DataLayerEditor, DerivedDataEditor, DerivedDataWidgets, DesktopPlatform, DeveloperSettings, DeveloperToolSettings, DeviceProfileServices, EditorFramework, EditorInteractiveToolsFramework, EditorSubsystem, EditorViewport, EditorWidgets, Engine, EngineSettings, EnvironmentLightingViewer, Foliage, HierarchicalLODUtilities, InputCore, InteractiveToolsFramework, Json, JsonUtilities, KismetWidgets, LauncherPlatform, LevelSequence, MaterialShaderQualitySettings, MessageLog, Projects, PropertyEditor, PropertyEditorToolkit, RHI, RenderCore, SceneOutliner, Slate, SlateCore, SourceControl, SourceControlWindows, StatusBar, SubobjectDataInterface, SubobjectEditor, ToolMenus, ToolWidgets, TypedElementFramework, TypedElementRuntime, UncontrolledChangelists, UnrealEd, UnsavedAssetsTracker, ZenEditor