LevelSequence
- 文件
Engine/Source/Runtime/LevelSequence/LevelSequence.Build.cs - 基类
ModuleRules - 依赖ActorPickerMode, Core, CoreUObject, DeveloperSettings, EditorFramework, Engine, MediaAssets, MovieScene, MovieSceneTracks, PropertyEditor, TimeManagement, UMG, UniversalObjectLocator, UnrealEd