LinuxPlatformEditor
- 文件
Engine/Source/Developer/Linux/LinuxPlatformEditor/LinuxPlatformEditor.Build.cs - 基类
ModuleRules - 依赖Core, CoreUObject, DesktopPlatform, Engine, InputCore, LinuxTargetPlatformControls, LinuxTargetPlatformSettings, MainFrame, MaterialShaderQualitySettings, PropertyEditor, RenderCore, SharedSettingsWidgets, Slate, SlateCore, SourceControl, TargetPlatform