MacPlatformEditor
- 文件
Engine/Source/Developer/Mac/MacPlatformEditor/MacPlatformEditor.Build.cs - 基类
ModuleRules - 依赖AudioSettingsEditor, Core, CoreUObject, DesktopPlatform, Engine, InputCore, MacTargetPlatformControls, MacTargetPlatformSettings, MainFrame, MaterialShaderQualitySettings, PropertyEditor, RHI, RenderCore, SettingsEditor, ShaderPlatformConfigEditor, SharedSettingsWidgets, Slate, SlateCore, SourceControl, TargetPlatform, UnrealEd