MaterialEditor
- 文件
Engine/Source/Editor/MaterialEditor/MaterialEditor.Build.cs - 基类
ModuleRules - 依赖AdvancedPreviewScene, AppFramework, ApplicationCore, AssetRegistry, ContentBrowser, ContentBrowserData, Core, CoreUObject, DeveloperToolSettings, EditorFramework, EditorStyle, EditorSubsystem, EditorViewport, Engine, GraphEditor, InputCore, Kismet, Landscape, MainFrame, MaterialUtilities, PhysicsCore, Projects, PropertyEditor, RHI, RenderCore, Slate, SlateCore, SourceControl, ToolMenus, ToolWidgets, UnrealEd