Merge
- 文件
Engine/Source/Developer/Merge/Merge.Build.cs - 基类
ModuleRules - 依赖AssetTools, Core, CoreUObject, EditorFramework, Engine, GraphEditor, InputCore, Kismet, PropertyEditor, Slate, SlateCore, SourceControl, UnrealEd
Engine/Source/Developer/Merge/Merge.Build.csModuleRules