MeshUtilities
- 文件
Engine/Source/Developer/MeshUtilities/MeshUtilities.Build.cs - 基类
ModuleRules - 依赖ClothingSystemRuntimeCommon, Core, CoreUObject, EditorFramework, Engine, GraphColor, HierarchicalLODUtilities, Landscape, LevelEditor, MaterialUtilities, MeshBoneReduction, MeshBuilderCommon, MeshDescription, MeshUtilitiesCommon, MeshUtilitiesEngine, Persona, PropertyEditor, RHI, RawMesh, RenderCore, SkeletalMeshUtilitiesCommon, Slate, SlateCore, StaticMeshDescription, ToolMenus, UnrealEd