PlacementMode
- 文件
Engine/Source/Editor/PlacementMode/PlacementMode.Build.cs - 基类
ModuleRules - 依赖AssetTools, CollectionManager, ContentBrowser, ContentBrowserData, Core, CoreUObject, EditorFramework, EditorWidgets, Engine, InputCore, LevelEditor, Slate, SlateCore, ToolMenus, TypedElementFramework, TypedElementRuntime, UnrealEd, WidgetRegistration