Sequencer
- 文件
Engine/Source/Editor/Sequencer/Sequencer.Build.cs - 基类
ModuleRules - 依赖ActorPickerMode, AppFramework, ApplicationCore, AssetRegistry, BlueprintGraph, CinematicCamera, Constraints, ContentBrowser, Core, CoreUObject, CurveEditor, DeveloperSettings, DeveloperToolSettings, EditorFramework, EditorInteractiveToolsFramework, EditorStyle, EditorWidgets, Engine, GraphEditor, InputCore, LevelSequence, MovieScene, MovieSceneCapture, MovieSceneTools, MovieSceneTracks, PropertyEditor, RenderCore, SceneOutliner, SequencerCore, SequencerWidgets, SerializedRecorderInterface, Slate, SlateCore, SubobjectDataInterface, TimeManagement, ToolMenus, ToolWidgets, TypedElementFramework, TypedElementRuntime, UniversalObjectLocator, UnrealEd, ViewportInteraction, WorkspaceMenuStructure