ShaderPlatformConfigEditor
- 文件
Engine/Source/Developer/ShaderPlatformConfigEditor/ShaderPlatformConfigEditor.Build.cs - 基类
ModuleRules - 依赖Core, CoreUObject, Engine, InputCore, PropertyEditor, RHI, RenderCore, Slate, SlateCore, TargetPlatform, UnrealEd
Engine/Source/Developer/ShaderPlatformConfigEditor/ShaderPlatformConfigEditor.Build.csModuleRules