SkeletonEditor
- 文件
Engine/Source/Editor/SkeletonEditor/SkeletonEditor.Build.cs - 基类
ModuleRules - 依赖AnimGraph, AnimGraphRuntime, AnimationCore, AnimationWidgets, ApplicationCore, AssetRegistry, BlueprintGraph, ContentBrowser, Core, CoreUObject, EditorFramework, EditorWidgets, Engine, InputCore, Kismet, Persona, PinnedCommandList, Slate, SlateCore, ToolMenus, ToolWidgets, UnrealEd