StaticMeshEditor
- 文件
Engine/Source/Editor/StaticMeshEditor/StaticMeshEditor.Build.cs - 基类
ModuleRules - 依赖AdvancedPreviewScene, ApplicationCore, CommonMenuExtensions, Core, CoreUObject, DesktopPlatform, DesktopWidgets, DetailCustomizations, EditorFramework, EditorInteractiveToolsFramework, EditorSubsystem, EditorViewport, Engine, InputCore, InteractiveToolsFramework, Json, JsonUtilities, MeshDescription, MeshUtilities, NaniteUtilities, PhysicsUtilities, Private, PropertyEditor, RHI, RawMesh, RenderCore, Slate, SlateCore, StaticMeshDescription, StatusBar, TargetPlatform, ToolMenus, UnrealEd, WorkspaceMenuStructure