SubobjectEditor
- 文件
Engine/Source/Editor/SubobjectEditor/SubobjectEditor.Build.cs - 基类
ModuleRules - 依赖BlueprintGraph, Core, CoreUObject, EditorFramework, EditorStyle, EditorWidgets, Engine, GameProjectGeneration, GraphEditor, InputCore, Kismet, KismetWidgets, Slate, SlateCore, SubobjectDataInterface, ToolMenus, ToolWidgets, TypedElementFramework, UnrealEd