TextureEditor
- 文件
Engine/Source/Editor/TextureEditor/TextureEditor.Build.cs - 基类
ModuleRules - 依赖Core, CoreUObject, DerivedDataCache, DesktopPlatform, DeveloperToolSettings, EditorFramework, EditorWidgets, Engine, ImageCore, InputCore, MediaAssets, Projects, PropertyEditor, RHI, RenderCore, Slate, SlateCore, TextureBuildUtilities, TextureCompressor, UnrealEd