UniversalObjectLocatorEditor
- 文件
Engine/Source/Editor/UniversalObjectLocatorEditor/UniversalObjectLocatorEditor.Build.cs - 基类
ModuleRules - 依赖Core, CoreUObject, EditorFramework, EditorWidgets, Engine, InputCore, MessageLog, PropertyEditor, SceneOutliner, Sequencer, Slate, SlateCore, UniversalObjectLocator, UnrealEd