UserAssetTagsEditor
- 文件
Engine/Source/Editor/UserAssetTagsEditor/UserAssetTagsEditor.Build.cs - 基类
ModuleRules - 依赖AdvancedPreviewScene, ApplicationCore, AssetDefinition, AssetTools, ContentBrowser, ContentBrowserData, Core, CoreUObject, DataHierarchyEditor, DeveloperSettings, EditorConfig, EditorFramework, EditorWidgets, Engine, InputCore, Kismet, Slate, SlateCore, ToolMenus, ToolWidgets, UnrealEd