VirtualTexturingEditor
- 文件
Engine/Source/Editor/VirtualTexturingEditor/VirtualTexturingEditor.Build.cs - 基类
ModuleRules - 依赖AppFramework, AssetDefinition, AssetRegistry, ContentBrowser, Core, CoreUObject, EditorFramework, EditorWidgets, Engine, GameplayTags, InputCore, Landscape, MaterialEditor, PlacementMode, PropertyEditor, RHI, RenderCore, Renderer, Slate, SlateCore, ToolMenus, UnrealEd