WorldBookmark
- 文件
Engine/Source/Editor/WorldBookmark/WorldBookmark.Build.cs - 基类
ModuleRules - 依赖ApplicationCore, AssetDefinition, AssetRegistry, AssetTools, ContentBrowser, ContentBrowserData, Core, CoreUObject, DeveloperSettings, EditorConfig, EditorFramework, EditorSubsystem, Engine, InputCore, Json, JsonUtilities, LevelEditor, Projects, PropertyEditor, SceneOutliner, Slate, SlateCore, SourceControl, ToolMenus, ToolWidgets, UncontrolledChangelists, UnrealEd, WorkspaceMenuStructure