WorldPartitionEditor
- 文件
Engine/Source/Editor/WorldPartitionEditor/WorldPartitionEditor.Build.cs - 基类
ModuleRules - 依赖ApplicationCore, AssetRegistry, CommonMenuExtensions, ContentBrowser, ContentBrowserData, Core, CoreUObject, DataLayerEditor, DeveloperSettings, DeveloperToolSettings, EditorFramework, EditorSubsystem, EditorViewport, EditorWidgets, Engine, Foliage, HierarchicalLODUtilities, ImageCore, InputCore, Json, Landscape, LevelEditor, MainFrame, PropertyEditor, RHI, RenderCore, Renderer, SceneOutliner, Slate, SlateCore, SourceControl, ToolMenus, UnrealEd, WorldBrowser